Play the Demo

Why Mathemagicus?

The idea behind Mathemagicus started in 2017 when I was a substitute teacher in a Virginia school system. I spent a week in a middle school math intervention classroom. The students couldn’t do a lot of the work because they lacked a solid foundation in basic arithmetic. When a student used a calculator to solve 6 × 3 I started working on Mathemagicus.

Math can be frustrating

Mathemagicus is not intended to replace a teacher or teaching. Its primary purpose is to improve automaticity and mental math skills in basic arithmetic. It has been shown that automaticity is a strong predictor of subsequent mathematical competence. The National Mathematics Advisory Council also stresses the importance of automaticity for learning more advanced mathematical concepts, and the importance of computer assisted instruction in achieving it.

I started teaching as a substitute in 2012 and I’ve seen a lot of computer programs to help teach math. The problem I saw with most of them was that they weren’t fun. The students didn’t enjoy using them.

With Mathemagicus, I have set out to recreate some of the joy I got from video games when I was growing up, and use that model to create a web application to augment math instruction.

Dragon Warrior from 1989

What is Mathemagicus?

Mathemagicus is a role-playing game that lets students choose an avatar to help the stricken town of Arithmeticia clear its catacombs of monsters. Initially armed only with Fibonacci’s Decomposition Spell and a key to the Addition Catacombs, the player/student must progress through the catacombs defeating monsters using arithmetic.

As they progress, the player/student will unlock more difficult problems, new spells to help them (both hint spells and fun spells), and keys to the subtraction, multiplication, and division catacombs.

Mathemagicus is a work-in-progress and a proof-of-concept, so game features can be added or removed any day. Check back often for more information on our progress!